AI Insights · Timothy · October 2022
Top 5 Boxing Games on Android in Spain, Q3 2022
Discover the performance trends of the top 5 boxing games on Android in Spain during Q3 2022, including downloads, revenue, and active user statistics.
In Q3 2022, the top 5 boxing games on the Android platform in Spain showed varying performance trends in terms of downloads, revenue, and active users. Below is a detailed look at how each game fared during this period.
Punch Guys, published by Rollic Games, saw a significant increase in weekly revenue starting from August. The revenue peaked at $36 in mid-September before dropping to $3 by the end of the month. Weekly downloads saw an initial surge, peaking at over 13K in early August, but experienced a decline towards the end of the quarter, falling to just over 2K by the last week of September. Active users followed a similar trend, starting at around 5K in early July and peaking at nearly 20K in early August, before declining to 6.7K by the end of September.
Idle Workout Master: MMA hero, by EZ Games JSC., maintained relatively stable weekly revenue throughout the quarter, peaking at $30 in mid-August. Downloads showed a downward trend, starting from over 7.5K in early July and dropping to about 2.6K by the end of September. Active users also followed a similar downward trajectory, beginning at nearly 10K in late June and falling to around 3.7K by the end of the quarter.
Real Boxing 2, from Vivid Games S.A., experienced fluctuations in weekly revenue, peaking at $232 in early July and hitting a low of $51 in early September. Downloads saw a steady decline from around 6.7K in late June to just over 1K by the end of September. Active users showed a similar pattern, starting at 9.7K in late June and dropping to approximately 2.4K by the end of the quarter.
Slap Kings, published by Lion Studios, had relatively stable weekly revenue, peaking at $32 in late July. Downloads saw an upward trend, peaking at around 4.5K in late August before declining slightly to about 2.5K by the end of September. Active users increased from about 7.6K in late June to a peak of 19K in late August, before decreasing to around 12K by the end of September.
EA SPORTS™ UFC® Mobile 2, from Electronic Arts, showed varying weekly revenue, peaking at $190 in early August. Downloads remained relatively stable, averaging around 2.5K per week throughout the quarter. Active users fluctuated, starting at 8.7K in late June and ending at around 6.4K by the end of September.
For more detailed insights and data, visit Sensor Tower.